As the month of April is wrapping up, the first third of the year is also coming to an end. As the last entry of the month, I would like to talk about an interesting fact about measurements in mathematics.
So the base measurements in math and science are length, mass, volume, temperature, and time. And length raised to another power would give you area and volume. However, there’s also other areas of measurement. For light, there’s brightness. For sound, there’s volume and pitch. For liquids, there’s viscosity. For economics, there’s price, social status, and efficiency. Even color has its comparative properties, which are value (white and black) and intensity (pure color and neutral color).
When you read the list, the words in red indicate that the measurements are greater, while the words in blue indicate that the measurements are smaller. I have a couple on science and economics, as well as video gaming since I am a gamer.
Length, Area, and Position
Length:
- Longer
- Shorter
Width:
- Wider
- Narrower
Height:
- Taller
- Shorter
Depth:
- Deeper
- Shallower
Area:
- Larger
- Smaller
Altitude:
- Higher
- Lower
Front/Back Position:
- Closer to Front
- Closer to Back
Distance:
- Further
- Closer
Weight, Mass, and Force
Weight:
- Heavier
- Lighter
Density:
- Denser
- Lighter
Pressure:
- Heavier
- Lighter
Force:
- Stronger
- Weaker
Volume and Liquids
Size:
- Larger
- Smaller
Capacity:
- Fuller
- Emptier
Viscosity:
- Thicker
- Thinner
Water Interaction:
- Wetter
- Drier
Climate
Temperature:
- Hotter
- Colder
Wind:
- Windier
- Calmer
Precipitation:
- Wetter
- Drier
Air Pressure:
- Higher
- Lower
Air Quality:
- Dirtier
- Cleaner
Fog:
- Foggier
- Clearer
Humidity:
- More Humid
- Less Humid
UV Radiation:
- Stronger
- Weaker
Time
Time Position (i.e. year):
- Later
- Earlier
Duration:
- Longer
- Shorter
Age (creature):
- Older
- Younger
Age (product/service):
- Older
- Newer
Speed/Rates
Velocity (linear or angular):
- Faster
- Shorter
Positive Acceleration:
- Faster
- Slower
Negative Acceleration:
- Faster
- Slower
Discharge:
- Greater
- Lesser
Economics
Social Status:
- Richer
- Poorer
Price:
- More Expensive
- Cheaper
Wage:
- Higher
- Lower
Profit:
- More Profitable
- Less Profitable
Spending Rate:
- Higher
- Lower
Resources:
- More
- Fewer
Rarity:
- More Common
- Rarer
Popularity:
- More Popular
- Less Popular
Light, Sound, Waves
Environmental Light:
- Brighter
- Darker
Object Light:
- Brighter
- Dimmer
Sound Volume:
- Louder
- Quieter
Sound Pitch:
- Higher
- Lower
Wavelength:
- Longer
- Shorter
Wave Frequency:
- Higher
- Lower
Human Attributes
Height:
- Taller
- Shorter
Weight:
- Heavier
- Lighter
Strength:
- Stronger
- Weaker
Size:
- Fatter
- Skinnier
Age:
- Older
- Younger
Intelligence:
- Smarter
- Dumber
Personality:
- Nicer
- Meaner
Beauty:
- Prettier
- Uglier
Art
Line (Length):
- Longer
- Shorter
Line (Curves):
- Curvier
- Straighter
Space:
- Fuller
- Emptier
Texture:
- Rougher
- Smoother
Hardness:
- Harder
- Softer
Color (Value):
- Lighter
- Darker
Color (Intensity):
- Brighter
- Duller
Color (Count):
- More Colorful
- Less Colorful
Video Games
Difficulty:
- Harder
- Easier
Mechanics:
- More Complex
- Simpler
Length:
- Longer
- Shorter
Rating:
- More Mature
- More Family-Friendly
Intensity:
- More Hardcore
- More Casual
Rank:
- Higher
- Lower
Graphics:
- Higher Resolution
- Lower Resolution
Framerate:
- Smoother
- Choppier

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