Comparative Terms in Measurement

As the month of April is wrapping up, the first third of the year is also coming to an end. As the last entry of the month, I would like to talk about an interesting fact about measurements in mathematics.

So the base measurements in math and science are length, mass, volume, temperature, and time. And length raised to another power would give you area and volume. However, there’s also other areas of measurement. For light, there’s brightness. For sound, there’s volume and pitch. For liquids, there’s viscosity. For economics, there’s price, social status, and efficiency. Even color has its comparative properties, which are value (white and black) and intensity (pure color and neutral color).

When you read the list, the words in red indicate that the measurements are greater, while the words in blue indicate that the measurements are smaller. I have a couple on science and economics, as well as video gaming since I am a gamer.

Length, Area, and Position

Length:

  • Longer
  • Shorter

Width:

  • Wider
  • Narrower

Height:

  • Taller
  • Shorter

Depth:

  • Deeper
  • Shallower

Area:

  • Larger
  • Smaller

Altitude:

  • Higher
  • Lower

Front/Back Position:

  • Closer to Front
  • Closer to Back

Distance:

  • Further
  • Closer
Weight, Mass, and Force

Weight:

  • Heavier
  • Lighter

Density:

  • Denser
  • Lighter

Pressure:

  • Heavier
  • Lighter

Force:

  • Stronger
  • Weaker
Volume and Liquids

Size:

  • Larger
  • Smaller

Capacity:

  • Fuller
  • Emptier

Viscosity:

  • Thicker
  • Thinner

Water Interaction:

  • Wetter
  • Drier
Climate

Temperature:

  • Hotter
  • Colder

Wind:

  • Windier
  • Calmer

Precipitation:

  • Wetter
  • Drier

Air Pressure:

  • Higher
  • Lower

Air Quality:

  • Dirtier
  • Cleaner

Fog:

  • Foggier
  • Clearer

Humidity:

  • More Humid
  • Less Humid

UV Radiation:

  • Stronger
  • Weaker
Time

Time Position (i.e. year):

  • Later
  • Earlier

Duration:

  • Longer
  • Shorter

Age (creature):

  • Older
  • Younger

Age (product/service):

  • Older
  • Newer
Speed/Rates

Velocity (linear or angular):

  • Faster
  • Shorter

Positive Acceleration:

  • Faster
  • Slower

Negative Acceleration:

  • Faster
  • Slower

Discharge:

  • Greater
  • Lesser
Economics

Social Status:

  • Richer
  • Poorer

Price:

  • More Expensive
  • Cheaper

Wage:

  • Higher
  • Lower

Profit:

  • More Profitable
  • Less Profitable

Spending Rate:

  • Higher
  • Lower

Resources:

  • More
  • Fewer

Rarity:

  • More Common
  • Rarer

Popularity:

  • More Popular
  • Less Popular
Light, Sound, Waves

Environmental Light:

  • Brighter
  • Darker

Object Light:

  • Brighter
  • Dimmer

Sound Volume:

  • Louder
  • Quieter

Sound Pitch:

  • Higher
  • Lower

Wavelength:

  • Longer
  • Shorter

Wave Frequency:

  • Higher
  • Lower
Human Attributes

Height:

  • Taller
  • Shorter

Weight:

  • Heavier
  • Lighter

Strength:

  • Stronger
  • Weaker

Size:

  • Fatter
  • Skinnier

Age:

  • Older
  • Younger

Intelligence:

  • Smarter
  • Dumber

Personality:

  • Nicer
  • Meaner

Beauty:

  • Prettier
  • Uglier
Art

Line (Length):

  • Longer
  • Shorter

Line (Curves):

  • Curvier
  • Straighter

Space:

  • Fuller
  • Emptier

Texture:

  • Rougher
  • Smoother

Hardness:

  • Harder
  • Softer

Color (Value):

  • Lighter
  • Darker

Color (Intensity):

  • Brighter
  • Duller

Color (Count):

  • More Colorful
  • Less Colorful
Video Games

Difficulty:

  • Harder
  • Easier

Mechanics:

  • More Complex
  • Simpler

Length:

  • Longer
  • Shorter

Rating:

  • More Mature
  • More Family-Friendly

Intensity:

  • More Hardcore
  • More Casual

Rank:

  • Higher
  • Lower

Graphics:

  • Higher Resolution
  • Lower Resolution

Framerate:

  • Smoother
  • Choppier

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About the author

I am a 32-year-old man who is interested into video games, collection, and travel. I also hope to be a video game developer.

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